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Continuity error
Posted: Thu Dec 13, 2007 7:31 am
by flew to high
I appolagise if this has been talked about already if it has than sorry. Anyways in the game when it comes to the big meeting has any one else noticed that you can see Orphans and Destroyers in the crowed when they cleary shouldn't be also Lizzies can be spotted as well small things like that might not mean much but they are annoying.
Re: Continuity error
Posted: Sat Dec 15, 2007 7:54 am
by Swan 1979
Yeah it has been mentioned quite few times but it is pretty slack that they are there but what can you do.
Re: Continuity error
Posted: Sat Dec 15, 2007 8:02 am
by GramercyRiff99
It's just a matter of making the programmer's jobs easier. Anyone here who has ever programmed anything can attest to the fact that it is tedious as all hell to get anything done. They used the skins for the other gangs as a way to avoid having to code in hundreds of different people. I don't blame them at all. Remember, you can only fit so much on a disk as well, and 3D models take up a lot of room. In fact, something like 3/4 of every game disk is filled with just the graphics. So adding in different models for everyone could have taken up too much room. PS2 and Xbox disks only hold 4.7 gigs of data, after all.
So yeah, there's two reasons why the Orphans and Lizzies were hanging out at the meeting.
[/nerdy explanation]
Re: Continuity error
Posted: Thu Aug 25, 2011 3:40 pm
by nightarmyWARRIOR
Good explanation, man. Have to agree with u! Well, I don't have to say anything 'cause GramercyRiff99 told everything that is correct. But you know what? Creators of the game maybe aren't ultra big fans like us to see every little detail. Anyway who cares, game is still the best!
Re: Continuity error
Posted: Wed Mar 21, 2012 9:52 am
by Swan27
all valid good points, if they made a PS3 version like they should they could have everything perfect.