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Pretty Disappointed (spoilers)

Posted: Fri Jan 26, 2007 8:50 am
by Black Gas
I really enjoyed the beginning of the game... but the final mission just seemed rushed and a little clumsy.  Poor cuts between cutscenes (like after the baseball furies boss).  Maybe they ran out of time?

But the ending was simply the pits.  Bad enough not having anything to do except armies of the night... but the only closure is chatting to the guys in your hideout, who say a couple of lines then tell you theyre busy.  While you say the same damn lines to each of them.  I almost laughed when swan tells mercy he wants to leave, after she talks about traveling, then tells her to suck it up and soldier like he was talking to another warrior.  Blah.

I was really hoping for a little more character development at the end.  Cutscenes of fox and Cleons funeral maybe, Ajax's trial..  something, anything to keep the mood and go a little farther than the movie did.  It just felt pretty silly and half-assed at the end.

Also thought some of the violence was out of character.  Would they really throw a guy on the tracks to distract the cops?  That should have been an alternate way to do the mission, not the directions.

Oh well.

Beginning still rules even if the ending is dissappointing.

Re: Pretty Disappointed (spoilers)

Posted: Fri Jan 26, 2007 9:05 am
by eliminator1
Although I'm more than happy with most elements of the game, you do have a couple of good points.

The ending matches the end of the movie. It was probably easiest to have it end like this, rather than add something else and risk putting off diehard movie fans. It's a hard balance to make, keeping the fans happy, while doing new things, personally I thought the Destroyers (Virgil excluded, he's cool) were a rubbish rival gang. And they should not have had the Warriors visit the Bronx before Cyrus's meeting, to keep in line with the movie. But most of the pre meeting stuff was cool.

Maybe if we get a new Warriors game that doesn't have to strictly follow the movie, we'll see these things taken further, I'd be interested.

Armies of the Night is an easter egg more than anything, but there should have been more to do around Coney (including East Coney) at the end of the game.

The train track scene, I'll be honest, I did think was out of character for the Warriors. But in 1979, the movie was considered a violent one, and some accused it of glorifying gang life. Maybe the added violence is just Rockstar's way of moving the Warriors along with the times.

Re: Pretty Disappointed (spoilers)

Posted: Fri Jan 26, 2007 9:44 am
by Black Gas
I don't think rockstar can help themselves, but granted it wasnt' too over the top... i was a little scared they'd put more guns in, than they did.  In the first minutes of playing I was trying to find a way to turn off the blood to make it look more like the movie. ;)
Watching the movie again, if rockstar had their way they would have torched the orphans and not the car next to them.

A couple of other elements that  bugged me:  the coke/flash whatever to heal up, but not that big of a deal, but it seemed a little out of character.... and the organized crime aspect.  Seems mafia stuff like shaking down local businessmen would be too sophisticated for a gang like them, but I could be wrong.  Car stereo stealing was great, but in general they were too much of an organized criminal enterprise and not simply a real old-school street gang (i.e. partying and battling over pride and territory, not profits).

The destroyers were the one part I really liked, they were well scripted and fit in.  That, and some of the flashbacks were the best part (but swan's should have been alot cooler than that dumb king of the hill thing, and each should have had their own.)  Cochise' was great.  "size 9!"

I agree, they shouldn't have gone up to the bronx first, and they shouldn't have had so much contact with the orphans.  It made them more important than they should have been.  There were quite a few little things that didn't mesh with the movie, which they should have, as I think this was a dream game for that company -- something they had been wanting to do for a long time, to make an extension of/sequel to a movie that could never be made.  Well, maybe that's what I wanted.

For the final sequence, I'd rather they threw in some more minor gangs if possible, instead of messing around with the turnbull's story.  At least have the warriors wind up at the same location as in the movie to deliver their lines.

Re: Pretty Disappointed (spoilers)

Posted: Sat Jan 27, 2007 4:32 pm
by eliminator1
The organised crime aspect was pretty small time, shaking down a few local shops in Coney for "protection", and I thought it fit quite well. In more organised gangs, it's usually the lower ranking thugs who perform these jobs, so I think it suits smaller street gangs like the Warriors. They could have come up with a better method of healing up than flash, and instead have them use flash for something else, maybe make them more resistant to attacks for a short time. I am happy that there were very few guns in the game, and that you couldn't use them, that would have been plain wrong.

My problem with the Destroyers was that, aside from Virgil they were all a faceless, rather boring mob, there were no real characters. LC annoys me, and Beansie and Lemmy are just blah. This would have been OK if they were only in for a level or two, but they take up about a third of the game, and are supposed to be the Warriors main rivals.

If they wanted to have the Turnbull AC's or Orphans feature before their movie scenes, they should have included them as gangs in the riot scene, or something similar where there are a few different crews, and have Warriors run into them that way.

Re: Pretty Disappointed (spoilers)

Posted: Mon Feb 05, 2007 6:42 pm
by adam88
I must admit that although it was challenging there were a lot of aspects of the game that made them easy to overcome.  I guess it was meant to be more of a homage to the movie, you know like a Fan Fic, instead of a big game phenomenon.