Your initiation!

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prozium
Rank: Warrior
Posts: 852
Joined: Fri Aug 19, 2005 11:49 pm
Location: Malmo, Sweden

Your initiation!

Post by prozium »

We saw how some of the Warriors were initiated in the game. Now...

Put your self in Cleons shoes, a few months before the meeting. You've got some new guys who think they're Warrior material. How do you initiate them?

One initiation I can think of would be to start a turf war between the Panzers and Electric Eliminators by stealthly taking out some of their luitenants and framing the opposite gangs for it. When both gangs are weak from fighting each other the Warrior wanna bes will have to throw up a burner in each of their turfs and then get out of there before both gangs get you!

Your initiations?
SUPER HAPPY PINEAPPLE MAN!

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cowboy rules
Rank: Warrior
Posts: 964
Joined: Wed Jun 28, 2006 11:27 pm
Location: Scotland

Re: Your initiation!

Post by cowboy rules »

Make them fight a warrior to see if they can brawl and then send them to quite a well known team (nothing like the furies or turnbulls though thats a little too heavy for newbloods) maybe the hi hats or jsb's. Anyway send them there and make them take out at least three patrollers, do a W piece somewere noticable and then wreck one or two shops that the gang protects. Pretty crappy but it just came to me there.
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Furies4life
Warrior
Posts: 836
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Location: Brooklyn, New York

Re: Your initiation!

Post by Furies4life »

Me i would first make them hop the train and see if they have guts. Then we will do a "death line" which that means all the warriros on one side and the new bloods walking through taking punches eveywhere. Then take them to a turf and see if they can rumble and start something to make the whole gang come out and we ambush there headquaeters and then come back for the new bloods. Then if they want to become a higher rank we would have to play "russan roulette" which means if u can take a bullet to the head and survie then u ant scared.
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prozium
Rank: Warrior
Posts: 852
Joined: Fri Aug 19, 2005 11:49 pm
Location: Malmo, Sweden

Re: Your initiation!

Post by prozium »

I thought of another one:

Have a small group of new bloods take a police badge from a cop (by bopping with them of course) and bringing it back while driving in the police car theys tole from said wrecked cops to Cleon without getting busted. Taking on the cops this way takes guts! :D
SUPER HAPPY PINEAPPLE MAN!

PLEASE RESIZE YOUR SIG TO THE CURRENT RULES

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keller
Rank: Hi-Hat
Posts: 47
Joined: Thu Feb 23, 2006 2:50 pm

Re: Your initiation!

Post by keller »

have them spend the night out on rival territory
maybe the Orphans
they have numbers but we have the advantage in creepy

emissary
Scout
Scout
Posts: 1448
Joined: Wed Sep 07, 2005 1:59 am

Re: Your initiation!

Post by emissary »

prozium wrote: We saw how some of the Warriors were initiated in the game. Now...

Put your self in Cleons shoes, a few months before the meeting. You've got some new guys who think they're Warrior material. How do you initiate them?

One initiation I can think of would be to start a turf war between the Panzers and Electric Eliminators by stealthly taking out some of their luitenants and framing the opposite gangs for it. When both gangs are weak from fighting each other the Warrior wanna bes will have to throw up a burner in each of their turfs and then get out of there before both gangs get you!

Your initiations?
Karma Given
Good Idea.  My initiation idea is simplistic.  I think you'd want to keep it within Warrior turf.  You don't want guys out their under your name who you can't trust.  So, on the beach.  You must fight with no weapons against two warriors.  If want wish to tap out you have that option.  If you last 10 minutes and can still stand, you're in as a rookie. 
"When we see the ocean we figure we're home, we're safe."

birdy13
Rank: Satans Mother
Posts: 107
Joined: Fri Feb 10, 2006 1:39 am
Location: bellflower california

Re: Your initiation!

Post by birdy13 »

I would ask what they want to be and make up there inatation like if they wanted to be a scout i'll make them get some dirt on a rival gang or if they want to be muscle i would make them fight in a rumble with other gangs and if they wanted to be a painter i'll make them snuff out a rival gang's burner with there one mark not the warriors'.
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JD
Rank: Riff
Posts: 233
Joined: Tue Oct 04, 2005 5:35 pm

Re: Your initiation!

Post by JD »

I'd ask the new bloods to retrive the following items:

One baseball bat from the furies
A hubcap from the rouges car

All this with out being seen , after they bring the items back they'll have to do a "smash and grab" on another gangs turf and bring back some more goods. For the final step they'll have to choose which Heavy Muscle warrior they want to do battle with , if they can't  take a beating they won't make it.

cool thread btw.
Last edited by JD on Sat Mar 04, 2006 1:15 am, edited 1 time in total.

the_gentoo
Rank: Orphan
Posts: 38
Joined: Fri Feb 17, 2006 3:10 pm
Location: London, UK

Re: Your initiation!

Post by the_gentoo »

They would have to perform one small thing on each major gang's turf. Eg small tag, shop smashed or even colours stolen!
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Vermin16
Rank: Warrior
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Joined: Fri Mar 03, 2006 8:55 pm
Location: Detroit, Michigan, USA
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Re: Your initiation!

Post by Vermin16 »

obviously they would have to waste some heads but the one sure thing to make sure that they are good enough...lay down a burner on the Riffs hangout :shock:

ajax1

Re: Your initiation!

Post by ajax1 »

easy first i would make the new blood fight with nine of us
2 minutes with 1 guy 2 minuites later 2 guys come in another 2 minutes 3 guys come in and so on until they are fighiting 9 vs 1

I wouldnt let anyone in who cant bop

Manson-Cryptorchild
Rank: Warrior
Posts: 374
Joined: Thu Dec 22, 2005 2:20 am
Location: Ontario, Canada

Re: Your initiation!

Post by Manson-Cryptorchild »

ajax1 wrote: easy first i would make the new blood fight with nine of us
2 minutes with 1 guy 2 minuites later 2 guys come in another 2 minutes 3 guys come in and so on until they are fighiting 9 vs 1

I wouldnt let anyone in who cant bop
That sounds pretty harsh. I mean, 9 vs. 1 - that sounds pretty tough! I would probably have it 3 or 4 against 1. It may seem a little easy....but I wouldn't want to be close to impossible.

socialreject
Rank: Hi-Hat
Posts: 48
Joined: Thu Mar 09, 2006 8:42 pm

Re: Your initiation!

Post by socialreject »

Id give each new blood 5 mins with 5 warriors. If they can take the beating with out getting knocked out they are in.It means they are able to take a punch or beating without letting the team down and i will teach them how to bop from there

ajax 1
Rank: New Blood
Posts: 8
Joined: Mon Mar 20, 2006 5:07 pm

Re: Your initiation!

Post by ajax 1 »

if i were warlord i would make them fight other gangs on there own and if the take out at least six theyve passed but then they have to bop against me ha ha ha ha

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Oxygen
Rank: Warrior
Posts: 710
Joined: Sat Feb 04, 2006 2:21 am
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Re: Your initiation!

Post by Oxygen »

if im lookin for a tagger: part 1-take me around coney and let me see you lay down some nice warrior burners

part 2-survive 1 min in the cage with ajax :badgrin:

part 3(final)-we go to a minor gangs turf with a scout and some muscle and you lay down some warrior tags

if im lookin for muscle:part1- i see how well you do against 2  soldiers

part 2-survive 3 min in the cage with 5 soldiers

part 3(final)-we go to another gangs turf and wreck everyone we can find

if im lookin for a soldier:part 1- i see how well you do against another soldier

part 2-survive 2 min in the cage with 2heavy muscles

part 3(final)-we go out to another gangs turf and bop our way to the center of their turf


you pass the test solid then your now a warrior

note: in part 1 and 2 of my initiations you face  fellow warriors
Last edited by Oxygen on Wed Mar 22, 2006 12:26 am, edited 1 time in total.
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